

OECD called for a new program to develop for human resources by 2030.
A programming class that nurtures
the next generation of "living power"
A STEAM programming class that teaches 21st century skills
(Winter 2019 Pre-Class)
OECD called for a new program to develop for human resources by 2030.
A programming class that nurtures
the next generation of "living power"
A STEAM programming class that teaches 21st century skills
We use materials created by teamLab, a group of famous Japanese“ultra-technologists”.
The program is based on students drawing their own characters which appear on a big screen and which create empathy between the students and characters. Using the characters, students accomplish tasks enthusiastically.
Students work on tasks together. Classes are not grouped by age or study topic. Instead, all students are introduced to the same theme.
This open group approach teaches students to help one another. It also encourages students to naturally develop a sense of responsibility and all-important communication skills.
Teachers share their skills in creativity, representation,, cooperation, and problem-solving through programming thinking.
This helps teachers bring out their students’ potential by sharing the experience of creating something new as a team through trial and error, and achieving a goal together.
To become a resilient person who is able to thrive in the upcoming "Super Smart Society (Society 5.0)", you must have right-hand brain abilities such as creativity, empathy, joy and significance, in addition to the left-hand brain abilities that led the previous "information society."
Japan’s Ministry of Education introduced a basic policy of STEAM education in June 2018. STEAM stands for Science, Technology, Engineering, Art and Mathematics.
Our school provides children with curricula that let them develop into the next generation of “living power”, which consists of problem solving skills, creativity and cooperation. We also create an environment where children can learn through trial and error, and with fun and enthusiasm.
Students learn spatial recognition; automation by branching and repetition; exploring the shortest path; designing time to match timing; and acquiring problem-solving skills through programming thinking.
Experience creativity while creating dance, music, and stories. Students discover that anyone can create something new by observing what already exists, learning a framework, and repeatedly trying many patterns.
Group work varies between small groups with few children and everyone in a single class. Students experience a process where a various solutions are offered, different strategies to win the game, and where they create rules to more people to enjoy the game.
It was a very good class that they cheered for their friends and they helped each other.
The teachers laughed together with the children and also listened carefully to the children until they finished talking.
Children were having fun in a wholesome atmosphere, and excited.
The tasks are designed well because children cannot only work with tablets but also can create something new as a team.
Children tried tasks over and over again that they were not able to handle well at first, and finally they completed them.
My child was amazed with moving the pictures that he made.
/ The teacher was like “the older brother” from the TV show “Together with Mother"
It was nice that teachers talked kindly, clearly and briskly.
Children were actively undertaking tasks.
The concept of the school is great because it teaches the necessary skills to survive in the upcoming era.
I think this is a good class where children can repeat and learn the basics of programming.
My child was interested in “People” (the character drawn by her) which moved with my child’s friends.
Children think spontaneously, motivating them to increase their level of understanding on various aspects.
The control tablets and the movement of the big screen were great fun.
My child enjoyed programming more by doing it with friends than by doing it individually.
I felt that there was learning beyond just programming.